LEARNING OBJECTIVES
What you will be able to do
- use column, directed-segment, position and i–j notation
- calculate magnitudes and unit vectors
- solve vector-geometry problems
- compose velocities and determine collision conditions
AT A GLANCE
INTRODUCTION · THE BIG IDEA
Represent direction and magnitude consistently, then use components to prove geometry and model motion.
A vector describes a change: it has magnitude and direction but no fixed location. Component form turns geometry and motion into simultaneous algebra.
Position vectors locate points from a common origin. Differences of position vectors give directed displacements, so order and notation matter.
SECTION 01
Notation and operations
Add and subtract corresponding components and multiply every component by a scalar. Equal vectors have equal matching components.
| Form | Example |
|---|---|
| column | (a over b) |
| directed segment | AB⃗ |
| bold or underlined letter | p |
| unit-vector form | ai − bj |
SECTION 02
Position and unit vectors
A position vector gives a point's displacement from the origin. Divide a non-zero vector by its magnitude to obtain a unit vector in the same direction.
Create a unit direction
- Let a = 6i − 8j.
- Find |a| = √(36 + 64) = 10.
- Divide each component by 10.
Answer: Unit vector = (3/5)i − (4/5)j.
SECTION 03
Vector geometry
Build routes between points using head-to-tail addition. Parallel vectors are scalar multiples; equal-direction ratios can establish collinearity or division of a segment.
DETAILED EXPLANATION
- A point dividing AB internally can be written as A plus a fraction of AB⃗.
- If AP⃗ = kAB⃗, then A, P and B are collinear.
- For P between A and B, the scalar k lies between 0 and 1.
SECTION 04
Velocity vectors and collisions
Compose velocities by vector addition. For constant velocity v from initial position r₀, position is r(t) = r₀ + tv. A collision requires both particles to have identical position components at one common time.
QUICK CHAPTER SUMMARY
The ideas to carry forward
- Vector operations act component by component.
- A displacement is final position minus initial position.
- A unit vector is a vector divided by its magnitude.
- Scalar multiples prove parallel directions and collinearity.
- Collision requires equal positions at the same time.
QUICK REVISION CHECKLIST
Can you do each of these without your notes?
- use column, directed-segment, position and i–j notation
- calculate magnitudes and unit vectors
- solve vector-geometry problems
- compose velocities and determine collision conditions